ABOUT

With a lifelong passion for art, I have been immersed in the creative world for as long as I can remember. I pursued myeducation in graphic design and illustration at the Art Institute of Pittsburgh, and after earning my degree, I stepped into the rapidly growing 3D gaming industry.

With 30 years of experience in the video game industry, I’ve developed a diverse skill set in both 2D and 3D art production. My expertise spans a variety of game genres and art styles, and I’ve contributed to many aspects of game development, including environment and character modeling, animation, UI design, and storyboarding.

Over the years, I’ve expanded my knowledge through roles as both an Art Director and an independent freelance artist. Collaborating with multidisciplinary teams has sharpened my communication skills and deepened my understanding of how to deliver high-quality art within the constraints of tight deadlines.

Outside of work, I’m a fan of all types of games, from board and tabletop games like Magic: The Gathering, to video games such as Demon’s Souls, Dark Souls, Baldur’s Gate, Rock Band, and World of Warcraft.